![]() ![]() In fact, if they use the Quest 2 with Oculus Link, they could run VR experiences that are even more demanding. ![]() Also, if they decided to use the Oculus Link cable with the Quest 1 they could run any VR experience they could on a Rift.They find that not only can they use the Oculus Rift, but they can use pretty much any VR headset they want. After hitting this roadblock, Arnie decides they will invest in a high-spec, ‘VR-Ready’ Windows 10 laptop.They then must debate the merits of buying a Windows machine to run VR or settling for a wireless headset like the Oculus Quest, which has a more limited selection of games to play. To their dismay, Arnie’s only computer is a Mac desktop, which will not run Oculus Rift software. ![]() Their next step is to look into what kind of computer they’ll need to run it. ![]() Arnie (Mac > Oculus Rift) ?Īrnie is researching VR headsets, and decides they like the Oculus Rift S headset best. Alas, the “field of Bunnies” will take a little longer to properly test before she shows the experience to her aunt. That means Carol’s only real option, other than buying a high-spec Windows 10 PC, is to develop her game on the MacBook… Then, she will need to ‘Build and Run the project each time she wants to see what her changes in Unity have done to the VR game. The Oculus Link Software will not run on a Mac.It requires the Oculus Link Software along with her USB cord.Unfortunately, as she quickly learns, the ability to do live editing like this requires more than just plugging a cord into her computer: What she has seen from videos of people developing XR apps is the ability to make a change in the Unity editor, hit save, throw her VR headset on, and be able immediately view the changes from within VR. VRĬarol wants to develop an app for the Oculus Quest (She wants to build a virtual “Field of Bunnies” experience for her aunt who loves bunnies.), and her computer is a Macbook Pro (laptop). Here is a chart to help you navigate, followed by a few user-stories that will help you understand if you do (or don’t) have the necessary Hardware to create XR Software. What about my Phone? (Does it support Augmented Reality? What if I have an iPhone?, etc.).What about my VR Headset? (Will it work with the computer I have? Does it need a special cord?).What about my computer? Is it powerful enough?.We guess that you might have a few questions: So, you want to Develop an Application for VR or AR with Unity… ![]()
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